In its newest transfer to correct problematic actual world parallels within the printed guidelines and lore for D&D races, Dungeons and Dragons writer Wizards of the Coast has printed a raft of focused « errata » edits to D&D 5E rulebooks – removing the ‘Alignment‘ trait from all races’ core traits, and redacting a number of passages of lore text which described sure races’ culture and practices.
Here is what Mordenkainen’s Tome of Foes says about Tielfing subraces: « If your tiefling has a subrace, select one in every of the following choices- whichever one corresponds to the infernal being connected to the tiefling’s family. The traits of the chosen subrace substitute the tiefling’s Capability Rating Improve and Infernal Legacy traits given within the Player’s Handbook. There may be one exception: tieflings connected to Asmodeus. These tieflings use the traits in the Player’s Handbook. »
The Forest Gnome’s +1 Dex gives the chance to create a magically-inclined Rogue, and its Communicate With Small Beasts trait is always enjoyable to mess round with. The Rock Gnome’s +1 Con, alternatively, makes it an important pick if you’re creating a traditional Gnome Wizard, however fancy including some muscles below their robes. Though their efficient class choices are few compared to different races, when Gnomes excel, they actually excel.